News – Racket:Next https://www.racketnext.com The Next Generation of Racquet Sport Wed, 25 Oct 2023 18:23:56 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.2 197264814 International Racquetball Federation Sanctions Racket:Next as the World’s First Official Virtual Sport https://www.racketnext.com/irf-sanctions-racketnext/ https://www.racketnext.com/irf-sanctions-racketnext/#respond Fri, 18 Mar 2022 04:14:48 +0000 https://www.racketnext.com/international-racquetball-federation-endorses-racketnx-copy/

International Racquetball Federation [IRF] Officially Sanctions Racket:Next

Colorado Springs, Colorado, USA: In a decisive vote of the IRF Board of Directors, Virtual Reality racquet sport game Racket:Next [aka Racket: Nx] has become a fully sanctioned sports discipline of an IOC-Recognized global sports federation, effective April 1, 2022.

With this action, Racquet:Next becomes the first electronic game of any sort to become an official global sport.

IRF; Racket:Next developer One Hamsa; and the Metaverse Sports Association signed a Memorandum of Understanding in July 2021. At that time, the IRF endorsed Racket:Next and committed to progress toward full sanctioning of the game as a sport.

IRF Secretary General Luke St. Onge said at the time: “When we realized what this combination could mean not only for our federation but for all of racquet sport, we jumped all over it. This will be a game-changer both for us and for world sport. We look forward to sharing so much more as this exciting partnership unfolds.”

As St. Onge predicted, the partnership has unfolded and “the game” has changed. Dean Schear, IRF Chief Financial Officer and Chair of the IRF Virtual Sports Committee, added, “Bottom line, we have a great vision, a great team, and the sense of urgency and commitment to act now.”

The IRF has been asked to participate in the E-Gaming Pavilion at The World Games in Birmingham, Alabama, USA, in July. The IRF is also a candidate to participate in the Olympic Virtual Series later this year.

Metaverse Sports Association CEO Victor Bond, who drove and facilitated the agreement, commented, “This is a marriage made in future-sport heaven: a world-class developer and a unique, successful, and wonderful game with a fully global international IOC-recognized sports federation that has the vision and the grit to not just look around the corner but to go there.” Bond added, “This is one big step in our collaboration and one gigantic leap for the new technology of sport.”

One Hamsa CEO Assaf “Usul” Ronen added: “This first-ever sanctioning act supports Racket:Next’s core design principles as a fully athletic and visceral game, allowing players of all racquet sports – not only racquetball – to make every racket sport move, except for those that would not work in the average living room (like a racquetball dive or a clay court tennis slide), immersed inside a lighted, responsive, audio-filled dome, in a game that is purely skill based.”

Ronen continued, “Racket:Next has already surpassed 300,000 players worldwide, led by the fastest-growing VR headset, the Meta Quest 2, in which it’s been a top-rated title since its launch in 2019. Since 2021 we also witness a surge of players on emerging China-based platforms. Racquet sports, all together, is the largest sports category in the world, eclipsing even world football.”

For more information:

web: www.racketnext.com  email: racketnext@gmail.com

International Racquetball Federation: www.internationalracquetball.com

One Hamsa: www.onehamsa.com

Metaverse Sports Association: www.virtualsportsassociation.com

###

International Racquetball Federation: The International Racquetball Federation is the governing body for all internationally sanctioned racquetball events. Racquetball is an extremely fast sport where balls can travel in excess of 150 mph in a 40 ft. long, 20 ft. wide, and 20 ft. high court.

One Hamsa: Born to the deserts of the middle east, One Hamsa is a game design studio formed to craft quality VR games. We care about unique content, unreasonable levels of polish, and providing our players with value.

Metaverse Sports Association: The Metaverse Sports Association is dedicated to the development of high-quality athletic virtual reality games into officially sanctioned global sports. Racket:Next is our and the world’s first success. There will be more.

Questions and Answers


Will this game be “virtual racquetball?”

No, it will not be “Virtual Racquetball.” Our goal is to develop a virtual sport that can be played in a normal home, in the living room or similar room.

This is to encourage wide adoption of the sport, in line with the IOC’s interest in expanding participation in healthy electronic sport.

Though Racket: Nx allows and rewards most of the strokes of racquetball and all other racquet sports, it cannot allow players to run from side to side or front to back in a full racquetball or other racquet sport court space.

And simulated VR movement in this kind of space induces motion discomfort in too many people to be acceptable to us.

Racket: Nx  is its own unique take on a Universal Virtual Racquet Sport, and we are endorsing it as such.

Will Racket: Nx be in the Olympic Virtual Series?

We hope to be, but we will need to apply for that honor.

Will Racket: Nx become a discipline of racquetball?

No, because it is not a version of racquetball.

However, we intend for it to become a full racquet sport discipline of the IRF.

Why did the IRF choose Racket: Nx? What other games were considered?

It is a beautiful game, literally and physically. It encourages vigorous athleticism and competitiveness. It supports Solo play, Co-op play [like doubles], and Multiplayer one versus one play, with opponents located anywhere in the world with wifi. And it is a proven game, on the market since 2017.

It is also on far more VR platforms than any other, including the incredibly popular and affordable Oculus Quest 2. {Other platforms include products made by HTC and Samsung, as well as others that run on PCs].

Regarding other games, the Virtual Sports Association has searched the world for other games with the characteristics described above. For the moment, Racket: Nx stands completely alone.

Will it be available in China?

Yes, absolutely. The Quest is not available in China, but there are many other platforms, including the Chinese-manufactured Pico Neo.

Is One Hamsa paying the IRF for its endorsement?

No.

What role will the Virtual Sports Association play?

They will play a wide range of roles, from membership recruiting to tournament management to sponsorship development.

Will this project take resources from IRF racquetball programs?

No.

The IRF are making no up-front payments, and will compensate their partners only from the revenues that they help to generate.

Will this sport qualify for the Olympic Program?

It is far too early to say that.

However, with enough players in enough places, Racket: Nx would completely meet the requirements described in detail by IOC President Bach two years ago: that it be fully athletic, not only at the highest levels of competition, but throughout… that it be consistent with Olympic Values, with no violence or discrimination [by the way, it is completely Gender Neutral]… that it be offered by a fully accredited IOC-recognized sports federation like the IRF, and that it contribute meaningfully to the appreciation and broad acceptance of the Olympic Games and the Olympic Movement.

It is also highly televisable and streamable: the ball is impossible to miss, and the sights and sounds of the game are glorious.

Finally, the venue, judging, referee, and other operational requirements of Racket: Nx will be drastically less than for conventional sports.

So, we think that Racket: Nx will be an outstanding candidate for the Olympic Program.

Why is the IRF doing this?

The IRF recognizes that this endorsement allows us to expand their visibility worldwide.

Because they believe that they have an opportunity to offer the best virtual racquet sport game in the world to the entire range of racquet sports players and fans, in a time when virtual reality is finally going mainstream, primarily because of the Oculus Quest.

After all, there are more total racquet sports players in the world than there are soccer players, and Racket: Nx appeals to them all.

And the Oculus Quest – on which Racket: Nx is consistently highly rated – is taking the world of consumer VR by storm, and this is in addition to all the other platforms which support Racket: Nx.

So we see an opportunity to bring this amazing VR Sport to the world at just the right time, especially given the IOC’s support of virtual sport.

By doing so, we also hope to create more interest in racquetball, which is another amazing racquet sport.

What about the controversy surrounding the requirement that the Oculus Quest connect to players’ Facebook accounts?

Though we do not have such concerns about the use of the Oculus Quest, those that do must act accordingly, and we will respect and accept their decisions.

Of course, no one who wants to participate in the Racket: Nx program is required to use the Quest, There are many other VR headset alternatives which will work wonderfully.

]]>
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International Racquetball Federation Endorses Racket:Next to become the first official Virtual Sport. https://www.racketnext.com/international-racquetball-federation-endorses-racketnx/ https://www.racketnext.com/international-racquetball-federation-endorses-racketnx/#respond Wed, 01 Sep 2021 18:27:30 +0000 https://www.racketnext.com/racket-nx-wants-to-become-an-olympic-sport-and-it-just-took-an-important-step-closer-road-to-vr-copy-copy-copy-copy/

International Racquetball Federation Endorses Racket: Nx to become the first official Virtual Sport.

The IOC-recognized International Racquetball Federation (IRF), based in Colorado Springs, USA, has followed the IOC’s announcement of their Virtual Sports Series with a Memorandum of Understanding to collaborate in developing One Hamsa’s immersive virtual reality (VR) game Racket:Nx as a potential full Olympic Virtual Sport and an eventual candidate for the Olympic Games.

The IOC’s Virtual Sports Series includes five games which simulate cycling, rowing, baseball, sailing, and auto racing, but only two are physical games [for cycling and rowing] and presently none are immersive virtual reality.

IRF Secretary General Luke St. Onge said: “When we realized what this combination could mean not only for our federation, but for all of racquet sport, we jumped all over it. This will be a game-changer, for us and for world sport. We look forward to sharing so much more as this exciting partnership unfolds.”

Virtual Sports Association CEO Victor Bond, who brokered the deal, says: This is a marriage made in future-sport heaven: a world-class developer and a unique, successful, and wonderful game, with a fully global international IOC-recognized sports federation, that has the vision and the grit to not just see around the corner but to go there.”

One Hamsa CEO Assaf “Usul” Ronen, added: “Racket:Nx is fully immersive and fully athletic, allowing players of all racquet sports – not only racquetball – to play full out inside a lighted, player-responsive, sound and music-filled dome, in a game that is blow-your-mind unique and engaging. The moves of all racquet sports are supported, except for those that would not work in the average living room or family room, like a racquetball dive or a clay court tennis slide.”

Ronen continued, “Racket:Nx has over 150,000 players on most VR platforms, including the fastest-growing VR headset, the Oculus Quest 2. That means that this game is more likely to achieve the mass acceptance that the IOC seeks. Racquet sports, it turns out, all together, may be the largest sports category in the world, eclipsing even world football.”

With virtual reality hitting the mainstream with the Quest 2, and with the IOC ushering in the era of Olympic Virtual Sport, this trailblazing partnership is betting on the roles that immersive virtual sport will play in the mass adoption of VR and in the extension of the Olympic Games.

Questions and Answers


Will this game be “virtual racquetball?”

No, it will not be “Virtual Racquetball.” Our goal is to develop a virtual sport that can be played in a normal home, in the living room or similar room.

This is to encourage wide adoption of the sport, in line with the IOC’s interest in expanding participation in healthy electronic sport.

Though Racket: Nx allows and rewards most of the strokes of racquetball and all other racquet sports, it cannot allow players to run from side to side or front to back in a full racquetball or other racquet sport court space.

And simulated VR movement in this kind of space induces motion discomfort in too many people to be acceptable to us.

Racket: Nx  is its own unique take on a Universal Virtual Racquet Sport, and we are endorsing it as such.

Will Racket: Nx be in the Olympic Virtual Series?

We hope to be, but we will need to apply for that honor.

Will Racket: Nx become a discipline of racquetball?

No, because it is not a version of racquetball.

However, we intend for it to become a full racquet sport discipline of the IRF.

Why did the IRF choose Racket: Nx? What other games were considered?

It is a beautiful game, literally and physically. It encourages vigorous athleticism and competitiveness. It supports Solo play, Co-op play [like doubles], and Multiplayer one versus one play, with opponents located anywhere in the world with wifi. And it is a proven game, on the market since 2017.

It is also on far more VR platforms than any other, including the incredibly popular and affordable Oculus Quest 2. {Other platforms include products made by HTC and Samsung, as well as others that run on PCs].

Regarding other games, the Virtual Sports Association has searched the world for other games with the characteristics described above. For the moment, Racket: Nx stands completely alone.

Will it be available in China?

Yes, absolutely. The Quest is not available in China, but there are many other platforms, including the Chinese-manufactured Pico Neo.

Is One Hamsa paying the IRF for its endorsement?

No.

What role will the Virtual Sports Association play?

They will play a wide range of roles, from membership recruiting to tournament management to sponsorship development.

Will this project take resources from IRF racquetball programs?

No.

The IRF are making no up-front payments, and will compensate their partners only from the revenues that they help to generate.

Will this sport qualify for the Olympic Program?

It is far too early to say that.

However, with enough players in enough places, Racket: Nx would completely meet the requirements described in detail by IOC President Bach two years ago: that it be fully athletic, not only at the highest levels of competition, but throughout… that it be consistent with Olympic Values, with no violence or discrimination [by the way, it is completely Gender Neutral]… that it be offered by a fully accredited IOC-recognized sports federation like the IRF, and that it contribute meaningfully to the appreciation and broad acceptance of the Olympic Games and the Olympic Movement.

It is also highly televisable and streamable: the ball is impossible to miss, and the sights and sounds of the game are glorious.

Finally, the venue, judging, referee, and other operational requirements of Racket: Nx will be drastically less than for conventional sports.

So, we think that Racket: Nx will be an outstanding candidate for the Olympic Program.

Why is the IRF doing this?

The IRF recognizes that this endorsement allows us to expand their visibility worldwide.

Because they believe that they have an opportunity to offer the best virtual racquet sport game in the world to the entire range of racquet sports players and fans, in a time when virtual reality is finally going mainstream, primarily because of the Oculus Quest.

After all, there are more total racquet sports players in the world than there are soccer players, and Racket: Nx appeals to them all.

And the Oculus Quest – on which Racket: Nx is consistently highly rated – is taking the world of consumer VR by storm, and this is in addition to all the other platforms which support Racket: Nx.

So we see an opportunity to bring this amazing VR Sport to the world at just the right time, especially given the IOC’s support of virtual sport.

By doing so, we also hope to create more interest in racquetball, which is another amazing racquet sport.

What about the controversy surrounding the requirement that the Oculus Quest connect to players’ Facebook accounts?

Though we do not have such concerns about the use of the Oculus Quest, those that do must act accordingly, and we will respect and accept their decisions.

Of course, no one who wants to participate in the Racket: Nx program is required to use the Quest, There are many other VR headset alternatives which will work wonderfully.

]]>
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Cras suscipit ante erat eleifend https://www.racketnext.com/cras-suscipit-ante-erat-eleifend/ https://www.racketnext.com/cras-suscipit-ante-erat-eleifend/#respond Tue, 19 Jan 2016 21:35:03 +0000 http://theme-fusion.com/avada/classic/?p=180

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Nam efficitur velit in maximus vulputate. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer gravida auctor ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Phasellus sagittis sodales dapibus. Duis ultrices ultricies hendrerit. Maecenas eget odio lacinia, viverra mauris sit amet, lacinia justo. Duis in dignissim sapien, eu consectetur nibh. Aliquam fermentum metus fringilla sagittis tempor.

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Fusce cursus dolor sit amet https://www.racketnext.com/fusce-cursus-dolor-sit-amet/ https://www.racketnext.com/fusce-cursus-dolor-sit-amet/#respond Tue, 19 Jan 2016 04:16:38 +0000 http://theme-fusion.com/avada/classic/?p=174 Quisque in lacus egestas, aliquet velit id, congue velit. Pellentesque ullamcorper laoreet risus, a rutrum erat aliquet eget. In dictum nulla et enim auctor, vitae dictum velit lobortis. Sed vitae tortor quis enim placerat efficitur in id urna. In in pretium metus, malesuada mattis elit. Phasellus lobortis risus a est ultrices convallis.

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Morbi nec orci diam. Nullam pretium turpis et elit dapibus, nec rutrum odio tristique. Donec consectetur cursus nunc eget mattis. Nam at finibus erat. Mauris convallis venenatis tristique. Aenean sit amet nibh mollis risus tincidunt commodo. In pulvinar velit justo, quis dapibus tortor dignissim eu. Aenean tincidunt suscipit pellentesque.

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Ut vitae lobortis magna, id viverra orci. In eget scelerisque nibh, nec suscipit lacus. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Aliquam pulvinar ipsum augue, tempor luctus felis malesuada venenatis. Vestibulum sit amet imperdiet risus. Etiam eget vehicula metus, ac vehicula libero. Aliquam et viverra urna. Vivamus elementum porta lectus.

Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Proin nec finibus sapien. Vivamus nec finibus neque. Curabitur euismod libero nec efficitur sagittis. Suspendisse ut fermentum sapien, vel gravida purus. Praesent ligula libero, ullamcorper nec rhoncus at, ullamcorper at sem. Mauris in ante posuere, fringilla erat ut, viverra magna.

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Nam efficitur velit in maximus vulputate. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer gravida auctor ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Phasellus sagittis sodales dapibus. Duis ultrices ultricies hendrerit. Maecenas eget odio lacinia, viverra mauris sit amet, lacinia justo. Duis in dignissim sapien, eu consectetur nibh. Aliquam fermentum metus fringilla sagittis tempor.

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Phasellus gravida risus eget https://www.racketnext.com/phasellus-gravida-risus-eget/ https://www.racketnext.com/phasellus-gravida-risus-eget/#respond Tue, 19 Jan 2016 04:11:54 +0000 http://theme-fusion.com/avada/classic/?p=165

Aliquam eget quam et tortor ullamcorper ornare ac vel odio. Etiam vitae dui congue, mattis felis at, dignissim elit. Nunc tempor iaculis orci ac consectetur. Nam tempor, ante a cursus hendrerit, sem magna bibendum diam, nec interdum diam lacus at tellus. Aliquam laoreet tellus vel vulputate cursus. Etiam eu elit eget ante fermentum tristique nec consequat velit.

“Quisque eleifend ac magna eu sodales. Sed ullamcorper bibendum lectus sed scelerisque. Quisque non consequat orci. Vivamus eu ex id erat luctus congue ac et libero”

Morbi nec orci diam. Nullam pretium turpis et elit dapibus, nec rutrum odio tristique. Donec consectetur cursus nunc eget mattis. Nam at finibus erat. Mauris convallis venenatis tristique. Aenean sit amet nibh mollis risus tincidunt commodo. In pulvinar velit justo, quis dapibus tortor dignissim eu. Aenean tincidunt suscipit pellentesque.

Donec vehicula dui quis sapien

Ut vitae lobortis magna, id viverra orci. In eget scelerisque nibh, nec suscipit lacus. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Aliquam pulvinar ipsum augue, tempor luctus felis malesuada venenatis. Vestibulum sit amet imperdiet risus. Etiam eget vehicula metus, ac vehicula libero. Aliquam et viverra urna. Vivamus elementum porta lectus.

Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Proin nec finibus sapien. Vivamus nec finibus neque. Curabitur euismod libero nec efficitur sagittis. Suspendisse ut fermentum sapien, vel gravida purus. Praesent ligula libero, ullamcorper nec rhoncus at, ullamcorper at sem. Mauris in ante posuere, fringilla erat ut, viverra magna.

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Nam efficitur velit in maximus vulputate. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer gravida auctor ipsum. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Phasellus sagittis sodales dapibus. Duis ultrices ultricies hendrerit. Maecenas eget odio lacinia, viverra mauris sit amet, lacinia justo. Duis in dignissim sapien, eu consectetur nibh. Aliquam fermentum metus fringilla sagittis tempor.

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Nulla in lorem et risus bibendum in molest aculis https://www.racketnext.com/etiam-sed-erat-luctus/ https://www.racketnext.com/etiam-sed-erat-luctus/#respond Tue, 19 Jan 2016 04:08:05 +0000 http://theme-fusion.com/avada/classic/?p=159

Proin aliquam luctus interdum. Etiam sed erat luctus, placerat dolor vitae, interdum dolor. Interdum et malesuada fames ac ante ipsum primis in faucibus. Interdum et malesuada fames ac ante ipsum primis in faucibus. Donec feugiat rutrum purus quis elementum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas.

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Morbi nec orci diam. Nullam pretium turpis et elit dapibus, nec rutrum odio tristique. Donec consectetur cursus nunc eget mattis. Nam at finibus erat. Mauris convallis venenatis tristique. Aenean sit amet nibh mollis risus tincidunt commodo. In pulvinar velit justo, quis dapibus tortor dignissim eu. Aenean tincidunt suscipit pellentesque.

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